π’ Ship Progression
The Ship Size Ladder
Rookie Ship (free)
|
Frigate (T1) β Destroyer (T1)
| |
Cruiser (T1) Interdictor / Command Destroyer
|
Battlecruiser (T1) β Command Ship (T2)
|
Battleship (T1)
|
Capital Ships (Carrier, Dreadnought, Force Auxiliary, Supercarrier, Titan)
Tech Levels Explained
| Tech Level | Description | Cost Range |
|---|---|---|
| T1 | Basic ships β cheap, accessible, good starting point | 1M β 100M ISK |
| T2 | Specialised, powerful, require advanced skills | 30M β 500M ISK |
| Faction/Pirate | Enhanced T1 stats, rare drops or LP purchases | 50M β 1B+ ISK |
| T3 Cruiser (Strategic) | Modular, extremely powerful, can lose skills on death | 500M β 2B+ ISK |
| T3 Destroyer | Flexible role destroyer | 50M β 200M ISK |
| Capital | Only in null/low sec, massive power | 5B β 100B+ ISK |
Recommended Progression Path
Phase 1 β New Player (0β30 days)
- Frigate β Destroyer β Cruiser
- Stay in T1, learn your weapons and tank
- Suggested: Caldari Drake path or Gallente Vexor path
Phase 2 β Getting Comfortable (1β3 months)
- T1 Battlecruiser (Drake, Hurricane, Prophecy, Myrmidon)
- Start exploring T2 modules (they matter more than T2 ships)
- Consider faction frigates for PvP (Dramiel, Worm, Garmur)
Phase 3 β Serious ISK (3β6 months)
- T1 Battleship for L4 missions
- HAC (Heavy Assault Cruiser) for PvP
- Consider Marauder or T3 Cruiser for endgame PvE
Phase 4 β Endgame (6 months+)
- Marauders (Golem, Paladin, Vargur, Kronos) for maximum L4/Abyss income
- T3 Strategic Cruisers
- Capital ships (requires corporation support)
π§ Fittings & Fitting Philosophy
The Golden Rules of Fitting
- Fit for purpose β a mission ship and a PvP ship are completely different
- Never underfill CPU or Powergrid β every fitting should be tight
- T2 modules over faction for most slots β T2 is usually 80% of faction performance for 10% of the cost
- Always cap stable or have a plan for when cap runs out
- Overloading kills modules β use Thermodynamics skill and use it deliberately
Module Slots Explained
High Slots: Weapons, cloaks, utility (energy vampires/neutralisers, remote reps)
Medium Slots: Shields, tackle (scramblers, webbers), cap boosters, sensor boosters, MWD/AB
Low Slots: Armour, damage mods, speed mods, cap power relays
Rig Slots: Permanent modifications (canβt be removed without destroying them) β use wisely
Key Module Types
| Module | Purpose |
|---|---|
| Afterburner (AB) | Speed boost, doesnβt increase signature |
| Microwarpdrive (MWD) | Massive speed, blooms signature (makes you easier to hit) |
| Warp Scrambler | Prevents target warping away (1 point) |
| Warp Disruptor | Longer range point (1 point) |
| Stasis Webifier | Slows target β critical for catching fast ships |
| Sensor Dampener | Reduces target lock range and scan resolution |
| ECM | Jams target β breaks lock randomly |
| Energy Neutraliser | Drains enemy capacitor |
| Remote Shield/Armour Rep | Repair allies in fleet |
| Damage Control | Massive bonus to all resistances β fit this always |
Fitting Tools
- PyFA β the industry standard offline ship fitter. Simulates exact stats with your skills
- EVE Fitting Tool (EFT) β older but still used
- In-game fitting tool β use for quick checks
πΈ Proven Ship Fits
These fits are real, widely used, and effective in 2026. Adjust for your skill level as needed. All assume T2 modules unless noted.
Drake β PvE Mission Runner (New Player)
[Drake, L3/L4 Mission Drake]
Ballistic Control System II
Ballistic Control System II
Damage Control II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Thermic Dissipation Field II
Caldari Navy Shield Boost Amplifier
Heavy Missile Launcher II x6
Drone Link Augmentor I
Medium Core Defence Field Extender I x3
Hammerhead II x5
Role: Run level 3 and early L4 missions safely. Tank is excellent, missiles are consistent. ~30β50M ISK/hour.
Vexor Navy Issue β Null-Sec Ratting
[Vexor Navy Issue, Null Sec Ratting]
Drone Damage Amplifier II x4
Drone Damage Amplifier II
500MN Cold-Gas Enduring Microwarpdrive
Large Shield Extender II
Large Shield Extender II
Omnidirectional Tracking Link II (Optimal Range Script)
Drone Link Augmentor II
Drone Link Augmentor II
Medium Drone Speed Augmentor II
Medium Drone Speed Augmentor II
Medium Drone Durability Enhancer II
Ogre II x5
Role: Clear null-sec anomalies with sentry drones. AFK-able after you warp in and deploy. 80β120M ISK/hour.
Gila β Abyssal Deadspace T3/T4
[Gila, T3/T4 Abyss]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Thermal Dissipation Amplifier II
Republic Fleet Gyrostabilizer (or 5th LSE)
50MN Cold-Gas Enduring Microwarpdrive
Heavy Missile Launcher II x5
Rapid Light Missile Launcher II
Medium Anti-Thermal Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II
Medium Core Defence Field Extender II
Caldari Navy Hookbill Infiltrator (faction drones or T2 Mediums)
Role: Run T3/T4 Abyssal Deadspace. Adjust resist modules to filament type. 80β150M ISK/hour.
Hurricane β PvP Armour Brawler
[Hurricane, Armour Brawl Fleet]
Gyrostabilizer II
Gyrostabilizer II
Damage Control II
800mm Rolled Tungsten Compact Plates
Energised Adaptive Nano Membrane II
Energised Adaptive Nano Membrane II
50MN Cold-Gas Enduring Microwarpdrive
Warp Scrambler II
Stasis Webifier II
425mm AutoCannon II x6
Medium Neut II
Medium Ancillary Armor Repairer (Nanite Repair Paste)
Medium Trimark Armor Pump II x2
Hobgoblin II x5
Role: Small-gang or fleet PvP brawler. Get in close, web them, apply full autocannon DPS. Use the MAAR in tight spots.
Astero β Exploration + Combat
[Astero, Exploration PvP]
Drone Damage Amplifier II
Drone Damage Amplifier II
5MN Cold-Gas Enduring Microwarpdrive
Relic Analyser II
Data Analyser II
Warp Scrambler II
Stasis Webifier II
Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher (Sisters Combat Scanner Probes)
Small Ancillary Armor Repairer
Small Armor Repairer II
Hobgoblin II x5
Acolyte II x5
Role: Scan down relic/data sites in null and wormhole space. Can kill other explorers you catch. Cloak lets you travel safely.
Paladin β L4 Mission Marauder
[Paladin, L4 Mission Marauder]
Tachyon Beam Laser II x4
Bastion Module I
Drone Link Augmentor II
Sensor Booster II (Scan Resolution Script)
Cap Recharger II x2
Tracking Computer II (Optimal Range Script)
Pithum A-Type Armor Repairer (or T2 Large)
Damage Control II
Capacitor Power Relay II x2
Heat Sink II x4
Large Capacitor Control Circuit II x3
Curator II x5 (Sentry Drones)
Role: Bastion in, activate repair, Beam everything from 70km+. Lasers mean zero ammo cost. 80β120M ISK/hour in L4. Use multiple Tachyon beams for maximum damage.
π° Ways to Make ISK
Tier List Overview
| Method | ISK/Hour | Skill Required | Risk | Notes |
|---|---|---|---|---|
| Null-sec ratting (Ishtar/VNI) | 80β150M | Medium | Medium | Very popular |
| L4 Missions | 50β100M | Medium | Low | High-sec safe |
| Wormhole sleepers | 100β500M+ | High | High | Big variance |
| Abyssal Deadspace T4/T5 | 100β300M | High | Medium | Very popular 2026 |
| Incursions | 100β200M | Low | Low | Need fleet |
| Trading (station) | Unlimited | Low | None | Time intensive |
| PI (Planetary Interaction) | 20β100M | Low | None | Passive |
| Exploration (null/WH) | 50β200M+ | Low | Medium | Variance |
| Mining (moon/ice) | 30β80M | Low | Low | AFK friendly |
| Pochven content | 100β300M | High | High | Triglavian space |
| Manufacturing | Variable | High | Low | Market dependent |
βοΈ Mining
Mining is the backbone of EVEβs economy. Every ship hull, module, and structure starts as ore.
Types of Mining:
- Asteroid Mining β basic ore in belts, low ISK but simple. Good starter income.
- Ice Mining β slower, requires Ice Harvester modules, sells for consistent ISK (used for POS fuel and PLEX)
- Moon Mining β corporation activity, requires moon drill structures, extremely lucrative
- Gas Huffing β harvest gas in wormholes and null sec for T3 manufacturing
Mining Ships:
- Venture (frigate, free from career agents) β start here
- Procurer / Retriever / Covetor (barges)
- Skiff / Mackinaw / Hulk (exhumers, T2)
- Orca (industrial command ship, boosts fleet)
- Rorqual (capital, null sec only, enormous yield)
Pro Tip: Never mine alone in low/null sec. Join a mining fleet with an Orca booster β youβll mine 40β60% faster.
π― Mission Running
Agents in stations give combat missions β kill specific NPCs, deliver items, or escort ships.
Mission Levels:
- L1 β tutorial level, 500Kβ2M ISK/hour
- L2 β beginner, 5β15M ISK/hour
- L3 β intermediate, 20β40M ISK/hour, cruiser/battlecruiser recommended
- L4 β main endgame, 50β100M+ ISK/hour, battleship required
- L5 β low-sec, extreme difficulty, 200M+ ISK/hour, rarely done solo
L4 Mission Meta (2026):
- Golem (Caldari Marauder) β highest efficiency, uses Bastion module to greatly boost tank and DPS
- Paladin (Amarr Marauder) β laser variant, no ammo costs
- Rattlesnake (Pirate Battleship) β drones + missiles, very beginner-friendly for L4
- Raven Navy Issue β strong budget option before Marauder skills
Loyalty Points (LP): Every mission gives LP with the agentβs faction. LP is converted to faction items via the LP store β this is where the real money is. Some LP stores pay 1,000β2,000 ISK per LP. Research which LP stores are most valuable before grinding.
π Exploration
Exploration involves scanning down hidden sites with probes and running them for rewards.
Site Types:
- Relic sites β hack containers for modules, BPCs, ancient materials (most valuable)
- Data sites β similar to relic, lower value but useful
- Combat anomalies β rat-filled sites for ISK and escalations
- Wormholes β unknown space with massive rewards
Required Skills:
- Astrometrics (scanning)
- Survey (relic/data sites)
- Hacking (data sites)
- Archaeology (relic sites)
Best Exploration Ships:
- Heron (Caldari frigate) β starter, decent bonuses
- Buzzard (Caldari Covert Ops) β best scanner, cloaking
- Astero (Sisters of EVE frigate) β combat + exploration, extremely popular
Exploration ISK:
- High-sec relic: 5β20M per site
- Low-sec relic: 20β80M per site
- Null-sec relic: 50β200M per site
- Wormhole relic: 50β500M+ per site
Pro Tip: Use the Relic Analyser and Data Analyser with bonused ships. In null-sec, always D-Scan before warping to a site.
βοΈ Ratting (PvE Combat in Null/Low Sec)
Ratting means killing NPC pirates in asteroid belts and anomalies.
Anomaly Ratting: Anomalies respawn constantly in null-sec. Clear them for bounty ISK.
Best Ratting Ships (2026):
- Ishtar (Gallente HAC) β sentry drone king, AFK-able, 80β120M ISK/hour
- Vexor Navy Issue β budget version, still very effective
- Rattlesnake β tank monster, great for newer players
- Carrier (endgame) β 200β400M ISK/hour with fighters, requires null-sec corp
Bounty System: Each NPC has a bounty. Killing it pays ISK directly to your wallet. Faction rats and officer spawns drop extremely rare modules worth billions.
Escalations: Certain combat sites escalate into deadspace complexes worth 50β500M ISK. These can be sold to other players.
π Abyssal Deadspace
Introduced in 2018, Abyssal Deadspace is instanced PvE in a dangerous pocket of space. You enter via a Triglavian filament, complete 3 rooms of combat, and escape through the exit β all within a 20-minute timer or your ship is destroyed.
Tiers:
- T1βT2: New player friendly, 10β30M per run
- T3: Mid-level, 30β60M per run
- T4: Serious income, 80β150M per run
- T5: Highest tier, 150β300M+ per run, very dangerous
Best Abyssal Ships (2026):
- Gila (Guristas pirate cruiser) β the meta king for T3/T4 Abyss. Shields + drones, incredible tank
- Cerberus β missile alternative
- Sacrilege β armour, strong in certain filament types
- Vagabond β speed-tanking specific weathers
Filament Weather Types:
| Filament | Effect |
|---|---|
| Electrical | Reduces shields, boosts armour |
| Firestorm | Reduces armour, boosts shields |
| Exotic | Reduces EM/Thermal resistance |
| Gamma | Reduces armour, boosts explosive |
| Dark | Reduces capacitor recharge |
Match your shipβs strong resist to the filament type.
π Station Trading
Buy low, sell high. Pure market manipulation and arbitrage.
How it works:
- Find items with large bid/ask spreads
- Place buy orders below current lowest sell
- Wait for sellers to fill your order
- Relist at competitive sell price for profit
Popular Trading Hubs:
- Jita 4-4 (The Forge) β the biggest market in the game, trillions of ISK daily
- Amarr VIII β second largest
- Dodixie β Gallente hub
- Rens β Minmatar hub
- Hek β smaller but less competition
Required Skills:
- Trade (more buy orders simultaneously)
- Retail / Wholesale / Tycoon (more orders)
- Broker Relations (reduce fees)
- Accounting (reduce taxes)
Income potential: Literally unlimited. Top traders make hundreds of billions per month.
π Planetary Interaction (PI)
Extract resources from planets and process them into goods sold on the market or used in manufacturing.
Setup:
- Scan planets with your Planetary Interaction skill
- Build Command Centres, Extractors, and Processors on planets
- Set up routing between facilities
- Collect and export finished goods every few days
Best PI Products (2026):
- Robotics β consistent high demand
- Transcranial Microcontrollers β POCO taxes vary
- Integrity Response Drones β used in structures
Income: 20β100M ISK/day passively per account with good setups. Totally passive once configured.
πΊ Pochven
Pochven is a 27-system region created by the Triglavian Collective during the Triglavian Invasions. It exists as its own disconnected region accessible only via wormholes or filaments.
Why Pochven:
- Enormous bounties and unique loot
- Triglavian standings required to operate safely (grind invasions to earn)
- Some of the best ISK/hour in the game for prepared players
- Unique implants and modules only found here
Entry Methods:
- Pochven filaments (cheap, available on market)
- Natural wormhole connections
- Standing with Triglavians (allows docking in Pochven stations)
Income: 100β400M+ ISK/hour for skilled players with correct standings
β‘ Incursions
Incursions are cooperative PvE events where the Sansha Nation invades high-sec systems. Players form fleets to fight them off for massive ISK rewards.
Why Incursions are great:
- Safe (high-sec)
- 100β200M ISK/hour
- Social β requires fleet coordination
- Low skill requirement β bring a correctly fitted battleship
Getting Started: Join the Warp to Me (WTM) or The Valhalla Project (TVP) incursion communities. They provide fleets, fits, and guidance for new incursion runners.
Required: A T2-fit battleship matching their approved doctrines (usually Leshaks, Machariels, or Nightmare battleships)
π Industry & Manufacturing
Buy blueprints, source minerals, manufacture ships and modules, sell for profit.
Manufacturing Chain:
- Research a Blueprint Original (BPO) to improve efficiency
- Source minerals from mining or market
- Manufacture using industrial facilities
- Sell on market at a profit
T2 Manufacturing: More complex β requires invention (a random process turning T1 BPCs into T2 BPCs). Much more profitable but more involved.
Income: Varies wildly based on market conditions. Skilled industrialists make billions consistently.
π οΈ Essential Third-Party Tools Tools
Market & Economy
| Tool | Purpose |
|---|---|
| EVE Marketer | Market price history and trends |
| Janice | Paste loot list, get instant valuation |
| Adam4EVE | Deep market analysis |
| EVE Trade | Find profitable trade routes |
| Fuzzwork | Spreadsheets for industry, manufacturing, PI |
Fitting & Planning
| Tool | Purpose |
|---|---|
| PyFA | Best ship fitting tool β download and use this |
| EVEmon | Skill planning and queue management |
| EVE Skill Board | Share skill sheets publicly |
Maps & Navigation
| Tool | Purpose |
|---|---|
| Dotlan EVE Maps | System stats, jump routes, sovereignty |
| EVE-Gatecamp Check | Check if a gate is camped before jumping |
| Tripwire / Pathfinder | Wormhole mapping tools |
| EVE-Scout | Wormhole rescue service and Thera connection mapper |
Intelligence
| Tool | Purpose |
|---|---|
| zKillboard | Kill/loss records for every pilot and corp β check anyone |
| EVE Who | Corporation and alliance lookup |
| EVE Prism | Intel on pilots, corps, alliances |
| EVEPRAISAL | Quick paste-and-value tool for loot |
| Little Helper | Intel tool for null-sec alerts |
Communication
| Tool | Purpose |
|---|---|
| Discord | Every major corp/alliance uses it |
| Mumble / TeamSpeak | Some older alliances still use voice here |
Mobile
| Tool | Purpose |
|---|---|
| EVE Portal | Official mobile app β manage skills, mail, wallet |
| Neocom II (iOS) | Excellent third-party EVE companion |
β‘οΈ PvP & Endgame